Trailer: Difference between revisions
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en>DeathFish No edit summary |
en>Crimsonum It's unnecessary and contrary to convention to specify that this flag applies only to the art.ini section ("Image"). It is already apparent from the file category and type pages. |
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|default=none | |default=none | ||
|values={{Values|string|[[Animation]] IDs}} | |values={{Values|string|[[Animation]] IDs}} | ||
|types=[[AircraftTypes]],[[Projectile | |types=[[AircraftTypes]], [[Projectile]] | ||
|ts=yes | |ts=yes | ||
|fs=yes | |fs=yes | ||
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}} | }} | ||
Specifies the [[Animation]] to play as a trailer behind this | Specifies the [[Animation]] to play as a trailer behind this [[AircraftTypes|aircraft]] or [[Projectile|projectile]] object. For attaching trailers to other animation types, see [[TrailerAnim]]. | ||
==See also== | ==See also== | ||
Revision as of 13:52, 2 October 2022
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| Flag: | Trailer |
| File(s): | art(md).ini |
| Values: | Strings: Normal text. (Limited to: Animation IDs) |
| Default: | none |
| Applicable to: | AircraftTypes, Projectile |
Specifies the Animation to play as a trailer behind this aircraft or projectile object. For attaching trailers to other animation types, see TrailerAnim.
See also
Automatic List Inclusion
Animations used as values for this flag are automatically listed under the internal [Animations] array. However no harm can be done by listing them manually.





