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TileYOffset: Difference between revisions

From ModEnc²
en>McPwny
Created page with "Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down. ==See..."
 
en>Crimsonum
m Crimsonum moved page Tile01YOffset to TileYOffset: Using a similar convention to PowerUpXAnim, where the number is omitted from the flag name.
(No difference)

Revision as of 21:13, 22 December 2021

Specifies the up-down offset of an animation attached to a terrain tile in pixels. Negative numbers move the animation up and positive numbers move the animation down.

See also