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SuperLowPowerDamaged: Difference between revisions

From ModEnc²
en>DeathFish
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|bool}} |default=yes |types={{categ|BuildingTypes}} |yr=yes }} Defines the SuperAnimThree animation to use for when this building is lowpower, but damaged to or below the ConditionYellow threshold. See SuperLowPower for more information on building SuperWeapon LowPower animations. ==See Also== LowPower LowPowerDamaged"
 
en>Testid123
mNo edit summary
Line 2: Line 2:
|name={{PAGENAME}}
|name={{PAGENAME}}
|files={{Categ|Art(md).ini}}
|files={{Categ|Art(md).ini}}
|values={{Values|bool}}
Strings (names of [[Animations]])
|default=yes
|default=none
|types={{categ|BuildingTypes}}
|types={{categ|BuildingTypes}}
|yr=yes
|yr=yes

Revision as of 07:21, 2 January 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SuperLowPowerDamaged
File(s): Art(md).ini

Strings (names of Animations)

Values: ERROR – No value types set! Please edit this page and fix the Flag template!
Default: none
Applicable to: BuildingTypes


Defines the SuperAnimThree animation to use for when this building is lowpower, but damaged to or below the ConditionYellow threshold. See SuperLowPower for more information on building SuperWeapon LowPower animations.

See Also

LowPower LowPowerDamaged