Suicide: Difference between revisions
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If set, <tt>Suicide=</tt>yes causes the unit firing this weapon to die immediately after firing. Which, if [[Explodes]]=yes is set, causes the unit to fire its [[DeathWeapon]]= or, failing that, its [[Primary]]= at itself. It is only used on the Demo Truck and the IFV (special case, see [[Gunner]]=). | If set, <tt>Suicide=</tt>yes causes the unit firing this weapon to die immediately after firing. Which, if <tt>[[Explodes]]=yes</tt> is set, causes the unit to fire its <tt>[[DeathWeapon]]=</tt> or, failing that, its <tt>[[Primary]]=</tt> at itself. It is only used on the Demo Truck and the IFV (special case, see <tt>[[Gunner]]=</tt>). | ||
Revision as of 14:51, 6 May 2006
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| Flag: | Suicide |
| File(s): | Rules(md).ini |
| Values: | Boolean(yes/no) |
| Special Values: | None |
| Default: | No |
| Applicable to: | Weapons |
If set, Suicide=yes causes the unit firing this weapon to die immediately after firing. Which, if Explodes=yes is set, causes the unit to fire its DeathWeapon= or, failing that, its Primary= at itself. It is only used on the Demo Truck and the IFV (special case, see Gunner=).





