StartSound: Difference between revisions
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en>Vinifera7 Updated Template; Reworded for Clarity |
en>EvilRenegade m Replacing Template:TTL with Template:F. |
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Specifies a sound (from {{ | Specifies a sound (from {{f|sound(md).ini|link}} [{{f|SoundList|link}}]) to be played upon the activation of a SuperWeaponType with [[Types|Type]]=ForceShield set. | ||
Revision as of 10:36, 27 November 2009
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| Flag: | StartSound |
| File(s): | Rules(md).ini |
| Values: | Strings: Normal text. (Limited to: Names of Sounds) |
| Default: | none |
| Applicable to: | SuperWeaponTypes |
Specifies a sound (from sound(md).ini [SoundList]) to be played upon the activation of a SuperWeaponType with Type=ForceShield set.





