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Specifies the starting number of charges to use the EMP weapon, if a value is specified  '''StartCharge''' equal to value [[MaxCharge]] will make the EMP weapon immediately ready to use.
Specifies the starting number of charges to use the EMP weapon, if a value is specified  '''StartCharge''' equal to value [[MaxCharge]] will make the EMP weapon immediately ready to use.


==Note==
*If '''StartCharge''' is greater than [[MaxCharge]]<br>
**[[VehicleTypes]] can be used EMP weapons only 1 time per round, for example {{f|MaxCharge|100|link}} '''StartCharge= 500'''
After using it 1 time [[VehicleTypes]] must wait to be fully charged first. to be usable again
==See Also==
==See Also==
[[IsMobileEMP]]<br>
[[IsMobileEMP]]<br>
[[MaxCharge]]
[[MaxCharge]]

Revision as of 11:12, 6 January 2025

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Flag: StartCharge
File(s): Rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Default: 0
Applicable to: VehicleTypes


Specifies the starting number of charges to use the EMP weapon, if a value is specified StartCharge equal to value MaxCharge will make the EMP weapon immediately ready to use.

Note

After using it 1 time VehicleTypes must wait to be fully charged first. to be usable again

See Also

IsMobileEMP
MaxCharge