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SpecialAnimTwoPoweredEffect: Difference between revisions

From ModEnc²
en>DeathFish
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |yr=yes }} If set to yes, the animation specified by SpecialAnimTwo should use a replacement rule similar to SuperAnimThreePoweredEffect, but in reality, I have not seen XXPowered Effect type Flags take effect outside of the association logic between SuperAnimThree and SuperLowPower.<br> But without this substitution effect, then this..."
 
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Latest revision as of 22:05, 31 March 2025

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Flag: SpecialAnimTwoPoweredEffect
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


If set to yes, the animation specified by SpecialAnimTwo should use a replacement rule similar to SuperAnimThreePoweredEffect, but in reality, I have not seen XXPowered Effect type Flags take effect outside of the association logic between SuperAnimThree and SuperLowPower.
But without this substitution effect, then this Flag has almost no difference in effect from SpecialAnimTwoPoweredLight, and either of them can achieve the corresponding effect.

See Also

SuperLowPower

SuperAnimThreePoweredEffect

SpecialAnimTwoPoweredLight