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Spawns: Difference between revisions

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Revision as of 22:05, 31 March 2025

On TechnoType

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: AircraftTypes)
Default: none
Applicable to: TechnoTypes:

AircraftTypes, BuildingTypes, InfantryTypes and VehicleTypes



Specifies the AircraftType this unit or building is able to spawn using a special weapon with Spawner=yes.

See also

On Animation Debris

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none


Specifies an animation spawned by this debris animation with Bouncer=yes upon impact with ground. Amount specified by SpawnCount=

On Voxel Debris

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: VoxelAnims)
Default: none


Specifies a voxel debris animation spawned by this voxel debris upon impact with ground. Amount specified by SpawnCount=

Only VoxelAnimType with IsMeteor=yes and MinZVel<0 can be generated.

(MaxZVel

On ParticleSystems

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Spawns
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: ParticleSystems


Can be set to 'yes' or 'no' , and tells whether or not this ParticleSystem can spawn particles by itself.

See also