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SovietAdvancedPower: Difference between revisions

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SovietAdvancedPower
 
en>EvilRenegade
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This tag is a fixed version of the {{TTL|NodAdvancedPower}} tag, which is broken in {{ra2}} and {{yr}}. This tag controls what the Soviets will build as their advanced power plant. If you are sticking with a lot of the original game in your mod, this should be set to the Nuclear Reactor (<tt>[NANRCT]</tt>).
This tag is a fixed version of the {{f|NodAdvancedPower|link}} tag, which is broken in {{ra2}} and {{yr}}. This tag controls what the Soviets will build as their advanced power plant. If you are sticking with a lot of the original game in your mod, this should be set to the Nuclear Reactor (<tt>[NANRCT]</tt>).


This tag has been desupported in RockPatch 1.10 with the advent of the new {{TTL|PowerPlant}} and {{TTL|PowerPlants}} system.
This tag has been desupported in RockPatch 1.10 with the advent of the new {{f|PowerPlant|link}} and {{f|PowerPlants|link}} system.

Revision as of 10:33, 27 November 2009

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: SovietAdvancedPower
File(s): rules(md).ini
Values: Strings: Normal text.
Applicable to: General

This flag is part of the RockPatch.



Template:RockPatchFlag This tag is a fixed version of the NodAdvancedPower tag, which is broken in Red Alert 2 and Yuri's Revenge. This tag controls what the Soviets will build as their advanced power plant. If you are sticking with a lot of the original game in your mod, this should be set to the Nuclear Reactor ([NANRCT]).

This tag has been desupported in RockPatch 1.10 with the advent of the new PowerPlant and PowerPlants system.