SelfHealing.Max: Difference between revisions
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Latest revision as of 22:04, 31 March 2025
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| Flag: | SelfHealing.Max |
| File(s): | Rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 100% |
| Applicable to: | TechnoTypes |
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The health level this object is restored to by self healing. The health will be capped at this percentage of the object’s Strength. If defined, overrides the veterancy specific tags below.





