RatioAITriggerTeam: Difference between revisions
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{{ | {{Flag | ||
Specifies the | |name={{PAGENAME}} | ||
|files={{Categ|Maps}} | |||
|values={{values|uint|0–100}} | |||
|types={{Categ|Houses}} | |||
|default=100 | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
Specifies the percentage chance for this [[house]]'s [[AITriggerTypes|AI triggers]] prior to any other condition checks. Every time the AI decides to build an AI trigger team, there's a 100-{{f|RatioAITriggerTeam}} percent chance it will fail and skip the team. If it succeeds, only then will the AI check the AI trigger type's actual [[AITriggerTypes|conditions]]. | |||
By default this chance is set to 100%, so this additional check is effectively disabled. | |||
This can be adjusted with the map trigger [[Actions_(maps)|action]] #76. | |||
Revision as of 15:34, 20 May 2024
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| Flag: | RatioAITriggerTeam |
| File(s): | Maps |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. (Limited to: 0–100) |
| Default: | 100 |
| Applicable to: | Houses |
Specifies the percentage chance for this house's AI triggers prior to any other condition checks. Every time the AI decides to build an AI trigger team, there's a 100-RatioAITriggerTeam percent chance it will fail and skip the team. If it succeeds, only then will the AI check the AI trigger type's actual conditions.
By default this chance is set to 100%, so this additional check is effectively disabled.
This can be adjusted with the map trigger action #76.





