ProneDamage: Difference between revisions
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{{ | {{Flag | ||
|name=ProneDamage | |||
|files=rules(md).ini | |||
|values=percentage / float | |||
|special=none | |||
|default=100% | |||
|types=[[Warhead]]s / [<tt>[[General]]</tt>] | |||
|games=[[RA1]], [[TS]], [[RA2]], [[YR]] | |||
}} | |||
This flag defines a multiplier to damage all <tt>[[InfantryType]]</tt>s receive from this [[Warhead]] while prone (in RA2/YR, it also applies when they are deployed). It is applied after the [[Verses]] has been calculated. | |||
It is a global setting (in [<tt>[[General]]</tt>]) in RA1, and is a Warhead property in TS and later. | |||
[[Category:Rules(md).ini Flags]] | |||
[[Category:Warhead Flags]] | |||
Revision as of 09:54, 6 May 2006
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| Flag: | ProneDamage |
| File(s): | rules(md).ini |
| Values: | percentage / float |
| Special Values: | none |
| Default: | 100% |
| Applicable to: | Warheads / [General] |
This flag defines a multiplier to damage all InfantryTypes receive from this Warhead while prone (in RA2/YR, it also applies when they are deployed). It is applied after the Verses has been calculated.
It is a global setting (in [General]) in RA1, and is a Warhead property in TS and later.





