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This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground and scanning the area for targets. If the <tt>[[Verses]]</tt> on both <tt>[[Primary]]=</tt> and <tt>[[Secondary]]=</tt> allow targeting of a certain object, the <tt>[[Primary]]=</tt> will be selected. | This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground, attacking overlays (such as walls), and scanning the area for targets. If the <tt>[[Verses]]</tt> on both <tt>[[Primary]]=</tt> and <tt>[[Secondary]]=</tt> allow targeting of a certain object, the <tt>[[Primary]]=</tt> will be selected. | ||
RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons. | RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons. | ||
Revision as of 03:48, 13 March 2007
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| Flag: | Primary |
| File(s): | Rules(md).ini |
| Values: | Strings (Names of Weapons) |
| Special Values: | none |
| Default: | none |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
This flag specifies the main weapon of this object. The main weapon is used when force-firing on the ground, attacking overlays (such as walls), and scanning the area for targets. If the Verses on both Primary= and Secondary= allow targeting of a certain object, the Primary= will be selected.
RA2/YR introduce other methods for specifying weapons for special cases like the IFV/Prism Tank/Gattling Weapons.





