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PoweredSpecial: Difference between revisions

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{{w}} [[BuildingTypes]] must have a [[Power]] greater than '''0''' for this logic to work correctly.<br>
A structure with <tt>[[PoweredSpecial]]=yes</tt> present will play its [[LowPowerAnim]] while being drained by a <tt>[[DrainWeapon]]=yes</tt> weapon, or when its owner has no power due to [[SpyPowerBlackout]].
A structure with <tt>[[PoweredSpecial]]=yes</tt> present will play its [[LowPower]] while being drained by a <tt>[[DrainWeapon]]=yes</tt> weapon, or when its owner has no power due to [[SpyPowerBlackout]].
or Players use {{f|SuperWeapon|ForceShieldSpecial|link}}

Revision as of 13:04, 30 December 2024

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: PoweredSpecial
File(s): Rules(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


BuildingTypes must have a Power greater than 0 for this logic to work correctly.
A structure with PoweredSpecial=yes present will play its LowPower while being drained by a DrainWeapon=yes weapon, or when its owner has no power due to SpyPowerBlackout. or Players use SuperWeapon=ForceShieldSpecial