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{{ | {{Flag | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{values|Booleans}} | |||
|default=no | |||
|types={{Categ|BuildingTypes}} | |||
|yr=yes | |||
}} | |||
A structure with <tt>[[OrePurifier]]=yes</tt> present will play its [[LowPowerAnim]] while being drained by a <tt>[[DrainWeapon]]=yes</tt> weapon, or when its owner lost power due to an <tt>[[Agent]]=yes</tt> and <tt>[[Infiltrate]]=yes</tt> infantry. | |||
Revision as of 00:40, 13 February 2018
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| Flag: | PoweredSpecial |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | BuildingTypes |
A structure with OrePurifier=yes present will play its LowPowerAnim while being drained by a DrainWeapon=yes weapon, or when its owner lost power due to an Agent=yes and Infiltrate=yes infantry.





