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PowerUpXAnim: Difference between revisions

From ModEnc²
en>McPwny
Created page with "This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead..."
 
en>Crimsonum
Added flag template.
Line 1: Line 1:
{{Flag
|name={{PAGENAME}} (substitute X with an integer)
|files={{Categ|Art(md).ini}}
|values={{Values|string|[[Animations]]}}
|default=none
|types={{Categ|BuildingTypes}}
|ts=yes
|fs=yes
|hp=yes
|ra2=yes
|yr=yes
|ares=yes
}}
This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead the anim listed as the image on the respective "plug", as specified in rules.ini, is played. Despite this, the corresponding tags [[PowerUpXLocXX]], [[PowerUpXLocYY]], [[PowerUpXLocZZ]], and [[PowerUpXYSort]] are still respected.
This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead the anim listed as the image on the respective "plug", as specified in rules.ini, is played. Despite this, the corresponding tags [[PowerUpXLocXX]], [[PowerUpXLocYY]], [[PowerUpXLocZZ]], and [[PowerUpXYSort]] are still respected.



Revision as of 12:43, 9 May 2022

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: PowerUpXAnim (substitute X with an integer)
File(s): Art(md).ini
Values: Strings: Normal text. (Limited to: Animations)
Default: none
Applicable to: BuildingTypes


This tag was supposed to act like any other animation entry for buildings which have upgrades, but it appears to be defunct as any value put into here is ignored, and instead the anim listed as the image on the respective "plug", as specified in rules.ini, is played. Despite this, the corresponding tags PowerUpXLocXX, PowerUpXLocYY, PowerUpXLocZZ, and PowerUpXYSort are still respected.

See Also