PermaControlledAnimationType: Difference between revisions
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Latest revision as of 22:00, 31 March 2025
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| Flag: | PermaControlledAnimationType |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Animations) |
| Default: | none (Not using any Animations Will result in no Animations So this tag will be useless.) |
| Applicable to: | CombatDamage |
This defines the animation to display on objects which are permanently mind controlled. The animation must be from the [Animations] list and be defined in ART.INI.
(Yuri's Revenge Only)





