PercentAtMax: Difference between revisions
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{{ | {{Flag | ||
|name=PercentAtMax | |||
|files={{Categ|Rules(md).ini}} | |||
|values=float | |||
|special=None | |||
|default=100% | |||
|types={{Categ|Warhead|Warheads}} | |||
|games=[[RA2]], [[YR]] | |||
}} | |||
This tag defines the multiplier to Damage applied continuously over the impact area outwards. See [[Damage calculation over area]]. | |||
Revision as of 13:22, 6 May 2006
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| Flag: | PercentAtMax |
| File(s): | Rules(md).ini |
| Values: | float |
| Special Values: | None |
| Default: | 100% |
| Applicable to: | Warheads |
This tag defines the multiplier to Damage applied continuously over the impact area outwards. See Damage calculation over area.





