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Passengers: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies the number of passengers this VehicleType can carry. This is now used only for visual effect to ensure that the PipScale= and PipWrap= display properly, as the Size= and SizeLimit= logic now controls the payload capacity of a transport.
|name=Passengers
|files={{Categ|Rules(md).ini}}
|values=integers
|special=None
|default=0
|types={{Categ|VehicleTypes}}, {{Categ|AircraftTypes}}
|games=[[RA1]], [[TS]], [[RA2]], [[YR]]
}}
 
This tag is required for all transports. However, its functionality differs between games:
 
{| border=1 cellspacing=0 style="text-align: center; vertical-align: middle;"
|-
| colspan=3 | Game
| rowspan=2 style="text-align: left" | Functionality
|-
| RA1
| TS
| RA2/YR
|-
| '''Yes'''
| '''Yes'''
| ''No''
| style="text-align:left" | Defines the amount of [[InfantryTypes]] that this object could carry.
|-
| ''No''
| '''Yes'''
| '''Yes'''
| style="text-align: left" | Requires <tt>[[PipScale]]=Passengers</tt> to be set, or [[Internal Error]]s are bound to occur.
|-
| '''Yes'''
| '''Yes'''
| '''Yes'''
| style="text-align: left" | Defines the amount of pips displayed under this object.
|}
 
In RA2/YR, the actual passenger capability is controlled by <tt>[[Size]]=</tt> and <tt>[[SizeLimit]]=</tt>.

Revision as of 15:57, 7 May 2006

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Passengers
File(s): Rules(md).ini
Values: integers
Special Values: None
Default: 0
Applicable to: VehicleTypes, AircraftTypes


This tag is required for all transports. However, its functionality differs between games:

Game Functionality
RA1 TS RA2/YR
Yes Yes No Defines the amount of InfantryTypes that this object could carry.
No Yes Yes Requires PipScale=Passengers to be set, or Internal Errors are bound to occur.
Yes Yes Yes Defines the amount of pips displayed under this object.

In RA2/YR, the actual passenger capability is controlled by Size= and SizeLimit=.