OverloadDamage: Difference between revisions
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en>Mevitar removing DeeZire's guide stuff |
en>Mevitar m changed accepted values |
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|files={{Categ|ini=rules}} | |files={{Categ|ini=rules}} | ||
|types={{Categ|CombatDamage}} | |types={{Categ|CombatDamage}} | ||
|values={{values| | |values={{values|intlist|unsigned integers}} | ||
|default=none | |default=none | ||
|yr=yes | |yr=yes | ||
Revision as of 19:18, 25 May 2015
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| Flag: | OverloadDamage |
| File(s): | rules(md).ini |
| Values: | Comma-separated list of integers. (Limited to: unsigned integers) |
| Default: | none |
| Applicable to: | CombatDamage |
This tag defines the damage that the owner of a InfiniteMindControl=yes weapon takes every OverloadFrames amount frames.





