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Latest revision as of 22:00, 31 March 2025

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Flag: OverloadCount
File(s): Rules(md).ini
Values: Comma-separated list of integers. (Limited to: unsigned integers)
Applicable to: CombatDamage


This defines the number of mind controlled units which will overload the Mastermind Tank (or any unit whose weapon has InfiniteMindControl=yes set).
Setting this to a value of 1 will have the effect of the unit switching targets and never overloading as shown here