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{{DeeZireInclusion}}<br />
{{Flag
Can be set to 'yes' or 'no' in single player missions only.  When set to 'yes', the player is taken back to the main menu if they win the mission, as if they had completed the entire campaign. This does not mean that if the mission is failed that it cannot be retried - the player still gets the option to retry the mission if they fail. When set to 'no', completing the mission takes the player to the next mission in the campaign, as usual (if possible) as defined by the BATTLE, MAPSEL and MISSION files.
|name={{PAGENAME}}
|files={{Categ|Maps}}
|types={{Categ|Basic}}
|values={{Values|boolean}}
|default=
|ra=yes
|cs=yes
|am=yes
|ts=yes
|fs=yes
|ets=yes
|hp=yes
|ra2=yes
|yr=yes
}}
Can be set to ''' 'yes' ''' or ''' 'no' ''' in single player missions only.  When set to ''' 'yes' ''', the player is taken back to the main menu if they win the mission, as if they had completed the entire campaign. This does not mean that if the mission is failed that it cannot be retried - the player still gets the option to retry the mission if they fail. When set to ''' 'no' ''', completing the mission takes the player to the next mission in the campaign, as usual (if possible) as defined by the BATTLE, MAPSEL and MISSION files.

Revision as of 14:04, 10 January 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: OneTimeOnly
File(s): Maps
Values: Boolean values: yes or no, true or false, 1 or 0
Applicable to: Basic


Can be set to 'yes' or 'no' in single player missions only. When set to 'yes' , the player is taken back to the main menu if they win the mission, as if they had completed the entire campaign. This does not mean that if the mission is failed that it cannot be retried - the player still gets the option to retry the mission if they fail. When set to 'no' , completing the mission takes the player to the next mission in the campaign, as usual (if possible) as defined by the BATTLE, MAPSEL and MISSION files.