OccupyDamageMultiplier: Difference between revisions
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Revision as of 12:05, 19 March 2007
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| Flag: | OccupyDamageMultiplier |
| File(s): | Rules(md).ini |
| Values: | floats (possibly unsigned) |
| Special Values: | None |
| Default: | 1.0 |
| Applicable to: | CombatDamage |
Defines a global multiplier to the weapons' Damage= when those weapons are fired from inside garrisoned structures.
For more information, see garrison changes in YR.





