Jump to content

MutateWarhead: Difference between revisions

From ModEnc²
en>Testid123
mNo edit summary
m 4 revisions imported
 
(No difference)

Latest revision as of 21:59, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: MutateWarhead
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: Warheads)
Default: none
Applicable to: SpecialWeapons


Defines the warhead used by the super weapon with Type=GeneticMutator when [General]MutateExplosion=no is set. The super weapon will subject each InfantryType in a 3x3 area to a one-shot-kill using this warhead in this case.

Note

  • It is strange that Westwood did not create tags for InfantryTypes to protect against mutant weapons such as Mutateable=yes.