MutateExplosion: Difference between revisions
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Latest revision as of 21:59, 31 March 2025
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| Flag: | MutateExplosion |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | General |
If set to yes then the super weapon with Type=GeneticMutator will detonate the warhead specified by MutateExplosionWarhead with 10,000 damage. If set to no then the super weapon will subject each InfantryType in a 3x3 area to a one-shot-kill using the warhead specified by MutateWarhead.





