MultiplayerOnly: Difference between revisions
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en>Testid123 m In reality, there can be no more than 8 players. |
en>E1 Elite It is not related to number of players. Game uses this field as boolean, that is yes/no, where 0 is taken as no and any other value is taken as yes. |
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| Line 3: | Line 3: | ||
|files={{Categ|Maps}} | |files={{Categ|Maps}} | ||
|types={{Categ|Basic}} | |types={{Categ|Basic}} | ||
|values={{Values|integer | |values={{Values|integer}} | ||
|default=0 | |default=0 | ||
|ts=yes | |ts=yes | ||
Revision as of 05:02, 22 March 2025
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| Flag: | MultiplayerOnly |
| File(s): | Maps |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | Basic |
MultiplayerOnly field is used to specify if a map is of type Multiplayer (1 or higher) or Singleplayer (0) map. Game reads this value but does not use this field to enforce the map type, so a correct value is not needed for a map to function as SP/MP map.
Final Alert 2 / FinalSun map editors use this field to show/hide multiplayer specific values like <Player @ A> in its dropdown.





