MultiplayPassive: Difference between revisions
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Can be set to 'true' or 'false' and determines if this is a 'passive' house for the purposes of multiplayer games. A passive house is one that the game uses for firing triggers, events and actions as each must be attached to a house. Passive houses can also be used to place objects on the map (such as neutral structures like Tech Buildings) as each object must belong to a house. Note that if this is set to 'true' then you must also ensure that Multiplay | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool}} | |||
|default=false | |||
|types={{categ|Countries}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Can be set to ''' 'true' ''' or ''' 'false' ''' and determines if this is a ''' 'passive' ''' house for the purposes of multiplayer games. A passive house is one that the game uses for firing triggers, events and actions as each must be attached to a house. Passive houses can also be used to place objects on the map (such as neutral structures like Tech Buildings) as each object must belong to a house. Note that if this is set to ''' 'true' ''' then you must also ensure that {{f|Multiplay||link}} is also set to 'no' (and vice versa) otherwise you may get Internal Errors - a house should not exist as both. | |||
Revision as of 16:56, 12 February 2025
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| Flag: | MultiplayPassive |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | false |
| Applicable to: | Countries |
Can be set to 'true' or 'false' and determines if this is a 'passive' house for the purposes of multiplayer games. A passive house is one that the game uses for firing triggers, events and actions as each must be attached to a house. Passive houses can also be used to place objects on the map (such as neutral structures like Tech Buildings) as each object must belong to a house. Note that if this is set to 'true' then you must also ensure that Multiplay= is also set to 'no' (and vice versa) otherwise you may get Internal Errors - a house should not exist as both.





