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Missile.PauseFrames: Difference between revisions

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Created page with "{{Flag |name=Missile.PauseFrames |files=rulesmd.ini |values=integer |default=0 |types=AircraftType |ares=yes }} Defines how many frames the missile pauses on the launching..."
 
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|default=0
|default=0
|types=AircraftType
|types=AircraftType
|extver=New in version 0.3.
|ares=yes
|ares=yes
|aresflag=yes
}}
}}
Defines how many frames the missile pauses on the launching unit before tilting. Defaults to 0.
Defines how many frames the missile pauses on the launching unit before tilting. Defaults to 0.

Revision as of 04:13, 12 April 2014

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: Missile.PauseFrames
File(s): rulesmd.ini
Values: integer
Default: 0
Extension Version: New in version 0.3.
Applicable to: AircraftType

This flag is part of Ares. Do not use it without Ares installed.



Defines how many frames the missile pauses on the launching unit before tilting. Defaults to 0.

See Also

Missile.Custom

Missile.TiltFrames

Missile.PitchInitial

Missile.PitchFinal

Missile.TurnRate

Missile.RaiseRate

Missile.Acceleration

Missile.Altitude

Missile.Damage

Missile.EliteDamage

Missile.BodyLength

Missile.LazyCurve

Missile.Warhead

Missile.EliteWarhead

Missile.TakeOffAnim

Missile.TrailerAnim

Missile.TrailerSeparation

Ares documentation