MaxDC: Difference between revisions
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Latest revision as of 21:57, 31 March 2025
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| Flag: | MaxDC |
| File(s): | Rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | Particles |
Maximum Damage Counter – specifies the number of frames that must pass until this particle can damage objects around it. If the particle consists of looping "states", this counter is reset on every loop.





