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LowPowerPoweredEffect: Difference between revisions

From ModEnc²
en>DeathFish
Created page with "{{Flag |name={{PAGENAME}} |files={{Categ|Art(md).ini}} |values={{Values|bool}} |default=no |types={{categ|BuildingTypes}} |yr=yes }} If set to yes, the animation specified by LowPower should use a replacement rule similar to SuperAnimThreePoweredEffect, but in reality, I have not seen XXPowered Effect type Flags take effect outside of the association logic between SuperAnimThree and SuperLowPower.<br> But without this substitution effect, then this Flag h..."
 
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Latest revision as of 21:56, 31 March 2025

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Flag: LowPowerPoweredEffect
File(s): Art(md).ini
Values: Boolean values: yes or no, true or false, 1 or 0
Default: no
Applicable to: BuildingTypes


If set to yes, the animation specified by LowPower should use a replacement rule similar to SuperAnimThreePoweredEffect, but in reality, I have not seen XXPowered Effect type Flags take effect outside of the association logic between SuperAnimThree and SuperLowPower.
But without this substitution effect, then this Flag has almost no difference in effect from LowPowerPoweredLight, and either of them can achieve the corresponding effect.

See Also

SuperLowPower

SuperAnimThreePoweredEffect

LowPowerPoweredLight