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LightRedTint: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
Specifies the amount of red light emitted by this BuildingType if it emits light (i.e. its LightIntensity= is greater than the default value of 0). Defaults to 1.0.
|name=
|files={{Categ|ini=rules}}
|values={{values|float}}
|special=
|default=1.0
|extver=
|types={{Categ|BuildingTypes}}
|ra2obsolete=
|tsobsolete=
|rponly=
|aresflag=
|hpflag=
|ts=yes
|fs=yes
|ra2=yes
|yr=yes
}}
 
Specifies the amount of red light emitted by this [[BuildingType]] if it emits light (i.e. its [[LightIntensity]] is greater than the default value of 0). Defaults to 1.0.
 
 
==See also==
* [[LightVisibility]]
* [[LightIntensity]]
* [[LightGreenTint]]
* [[LightBlueTint]]

Revision as of 14:23, 29 September 2020

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag:
File(s): rules(md).ini
Values: Floating point values: Any decimal number (clearer range should be added in Template:Values).
Default: 1.0
Applicable to: BuildingTypes


Specifies the amount of red light emitted by this BuildingType if it emits light (i.e. its LightIntensity is greater than the default value of 0). Defaults to 1.0.


See also