Jump to content

LeaveGrinderSound: Difference between revisions

From ModEnc²
en>Testid123
mNo edit summary
m 2 revisions imported
 
(No difference)

Latest revision as of 21:56, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: LeaveGrinderSound
File(s): Rules(md).ini
Values: Strings (names of Sounds)
Default: none
Applicable to: AudioVisual


Default sound to play when a unit leaves a BuildingType with Grinding=yes set. Can be any sound as defined in the SOUND.INI file.


NOTE: this may be completely obsolete as Grinding=yes on a structure results in any unit entering it being instantly destroyed. Some other tag or logic may use this statement.
(Yuri's Revenge Only)