LaserOuterSpread: Difference between revisions
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en>DCoder Correcting per executable |
en>EvilRenegade m Replacing Template:TTL with Template:F. |
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Defines the "variability" of the laser's outer color defined by {{ | Defines the "variability" of the laser's outer color defined by {{f|LaserOuterColor|link}}. Basically, every frame a random number from the range | ||
[LaserOuterColor.X - LaserOuterSpread.X, LaserOuterColor.X + LaserOuterSpread.X] (substitute X for basic colors - R, G, B) | [LaserOuterColor.X - LaserOuterSpread.X, LaserOuterColor.X + LaserOuterSpread.X] (substitute X for basic colors - R, G, B) | ||
is used as the laser's outer color. | is used as the laser's outer color. | ||
Revision as of 10:16, 27 November 2009
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| Flag: | LaserOuterSpread |
| File(s): | Rules(md).ini |
| Values: | three comma-separated unsigned integers (RGB colour) |
| Default: | 0,0,0 |
| Applicable to: | Weapons |
Defines the "variability" of the laser's outer color defined by LaserOuterColor. Basically, every frame a random number from the range
[LaserOuterColor.X - LaserOuterSpread.X, LaserOuterColor.X + LaserOuterSpread.X] (substitute X for basic colors - R, G, B)
is used as the laser's outer color.





