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InfantryReserve: Difference between revisions

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Latest revision as of 21:53, 31 March 2025

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: InfantryReserve
File(s): rules(md).ini
Values: Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767.
Applicable to: AI

Logic related to InfantryReserve, as a whole or in part, is obsolete in Tiberian Sun, Red Alert 2 and/or Yuri's Revenge.



Computer players will build infantry for reserve as long as they have more credits than this.

In Tiberian Sun To Yuri's Revenge

Although parsed, this flag does nothing.