InfantryExplode: Difference between revisions
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Latest revision as of 21:53, 31 March 2025
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| Flag: | InfantryExplode |
| File(s): | Rules(md).ini |
| Values: | strings (Names of Animations) |
| Default: | null |
| Applicable to: | General |
Specifies the animation that is played when a warhead with InfDeath=3 kills an InfantryType without NotHuman=yes.





