InfantryElectrocuted: Difference between revisions
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en>DeathFish Created page with "{{Flag |name={{PAGENAME}} |files={{categ|ini=rules}} |types={{categ|AudioVisual}} |values={{categ|Animations}} |default=none |ares=yes |aresflag=yes }} The animation displayed for a dying InfantryType when the warhead that killed them had {{f|InfDeath|5|link}} used to be '''hard-coded''' to the '''second''' animation from the [Animations] list. You can now specify [AudioVisual]►InfantryElectrocuted= instead. ==Note== {{f|InfantryElectrocuted|<animation>|link}} is..." |
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Revision as of 21:53, 31 March 2025
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| Flag: | InfantryElectrocuted |
| File(s): | rules(md).ini |
| Values: | Animations |
| Default: | none |
| Applicable to: | AudioVisual |
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The animation displayed for a dying InfantryType when the warhead that killed them had InfDeath=5 used to be hard-coded to the second animation from the [Animations] list.
You can now specify [AudioVisual]►InfantryElectrocuted= instead.
Note
InfantryElectrocuted=<animation> is a Flag in [AudioVisual], while those tags in Yuri's Revenge, such as FlamingInfantry=<animation>, are located in [General].





