IsElectricBolt: Difference between revisions
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If set, the [[engine]] will draw an electric bolt along the projectile path. The colors <!-- according to pd --> of the bolt are derived from ''palette.pal'': position #10 (0x0A, slightly desaturated, darker blue) and position #15 (0x0F, white). The bolt can be drawn in an alternate color scheme if {{ | If set, the [[engine]] will draw an electric bolt along the projectile path. The colors <!-- according to pd --> of the bolt are derived from ''palette.pal'': position #10 (0x0A, slightly desaturated, darker blue) and position #15 (0x0F, white). The bolt can be drawn in an alternate color scheme if {{f|IsAlternateColor|yes|link}}. | ||
In the first case, the bolt by Yuri's Revenge default is a Blue/White line of interwoven lightning. In the second case, the bolt is by default a Yellow/White line. The second case is typically used for an overcharged Tesla Coil, where the Tesla Coil is charged by at least 2 Tesla Troopers. | In the first case, the bolt by Yuri's Revenge default is a Blue/White line of interwoven lightning. In the second case, the bolt is by default a Yellow/White line. The second case is typically used for an overcharged Tesla Coil, where the Tesla Coil is charged by at least 2 Tesla Troopers. | ||
Revision as of 10:14, 27 November 2009
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| Flag: | IsElectricBolt |
| File(s): | rules(md).ini |
| Values: | boolean |
| Default: | no |
| Applicable to: | Weapons |
If set, the engine will draw an electric bolt along the projectile path. The colors of the bolt are derived from palette.pal: position #10 (0x0A, slightly desaturated, darker blue) and position #15 (0x0F, white). The bolt can be drawn in an alternate color scheme if IsAlternateColor=yes.
In the first case, the bolt by Yuri's Revenge default is a Blue/White line of interwoven lightning. In the second case, the bolt is by default a Yellow/White line. The second case is typically used for an overcharged Tesla Coil, where the Tesla Coil is charged by at least 2 Tesla Troopers.





