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IonCannonDamage: Difference between revisions

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In TS, specifies the amount of [[damage]] inflicted by a Super Weapon with {{f|Type|{{Categ|IonCannon|link}}}}. Obsolete in later games.
In {{ts}}, specifies the amount of [[damage]] inflicted by a super weapon with {{f|Type|IonCannon|link}}.


Although this super weapon is not in RA2, you can still use map triggering to call related functions.
Although this super weapon is not in {{ra2}}, you can still use map triggering to call related functions.


==RockPatch Info==
==RockPatch Info==
[[Image:Rpo.png]] If you are using a Super Weapon with {{f|Type|IonCannon|link}} in RockPatch version CE or higher, this flag will control the damage amount inflicted by your superweapon. It is global to all Super Weapons with {{f|Type|IonCannon|link}}.
[[Image:Rpo.png]] If you are using a super weapon with {{f|Type|IonCannon|link}} in RockPatch version CE or higher, this flag will control the damage amount inflicted by your super. It is global to all super weapons with {{f|Type|IonCannon|link}}.

Revision as of 15:57, 21 August 2023

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: IonCannonDamage
File(s): rules(md).ini
Values: Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Special Values: None
Default: 0 ?
Applicable to: CombatDamage


In Tiberian Sun, specifies the amount of damage inflicted by a super weapon with Type=IonCannon.

Although this super weapon is not in Red Alert 2, you can still use map triggering to call related functions.

RockPatch Info

If you are using a super weapon with Type=IonCannon in RockPatch version CE or higher, this flag will control the damage amount inflicted by your super. It is global to all super weapons with Type=IonCannon.