HunterSeekerDescentSpeed: Difference between revisions
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{{ | {{Flag | ||
The speed that a unit with HunterSeeker | |values={{values|int}} | ||
|default=0 | |||
|types={{Categ|General}} | |||
|ts=yes | |||
|fs=yes | |||
}} | |||
The speed that a unit with {{f|HunterSeeker|yes|link}} set will descend towards its target. | |||
It has not been established if this portion of the Hunter Seeker logic works in Red Alert 2. It does not exist in Yuri's Revenge and the tag is not parsed. | |||
Revision as of 04:42, 1 November 2012
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| Flag: | HunterSeekerDescentSpeed |
| File(s): | rules(md).ini |
| Values: | Signed integers: All whole numbers from -2147483648 to 2147483647; in rare cases, only from -32768 to 32767. |
| Default: | 0 |
| Applicable to: | General |
The speed that a unit with HunterSeeker=yes set will descend towards its target.
It has not been established if this portion of the Hunter Seeker logic works in Red Alert 2. It does not exist in Yuri's Revenge and the tag is not parsed.





