HarvesterTruce: Difference between revisions
Appearance
en>DCoder No edit summary |
en>Testid123 mNo edit summary |
||
| Line 1: | Line 1: | ||
{{ | {{Flag | ||
Determines if Ore Miners are immune to normal combat damage during the game (thus indestructible) although a bug in the game engine sometimes renders them susceptible to weapons with high AmbientDamage | |name={{PAGENAME}} | ||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|bool}} | |||
|default=no | |||
|types={{categ|MultiplayerDialogSettings}} | |||
|ra2=yes | |||
|yr=yes | |||
}} | |||
Determines if Ore Miners are immune to normal combat damage during the game '''(thus indestructible)''' although a bug in the game engine sometimes renders them susceptible to weapons with high {{f|AmbientDamage||link}} values attached. Although parsed and valid, this is de-supported in [[Red Alert 2]]. In [[Red Alert 2]], this may have had the effect of modifying all warheads in the game so that they had a {{f|Verses||link}} of '''0%''' against medium armor, as only Ore Miners have this type of armor, thus it may still be possible to implement this. | |||
Revision as of 08:03, 10 January 2025
|
|
|
|
|
|
| Flag: | HarvesterTruce |
| File(s): | Rules(md).ini |
| Values: | Boolean values: yes or no, true or false, 1 or 0 |
| Default: | no |
| Applicable to: | MultiplayerDialogSettings |
Determines if Ore Miners are immune to normal combat damage during the game (thus indestructible) although a bug in the game engine sometimes renders them susceptible to weapons with high AmbientDamage= values attached. Although parsed and valid, this is de-supported in Red Alert 2. In Red Alert 2, this may have had the effect of modifying all warheads in the game so that they had a Verses= of 0% against medium armor, as only Ore Miners have this type of armor, thus it may still be possible to implement this.





