Experience.MindControlVictimModifier: Difference between revisions
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Revision as of 21:41, 31 March 2025
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| Flag: | Experience.MindControlVictimModifier |
| File(s): | Rules(md).ini |
| Values: | Percentages: Either a direct percentage (e.g. "50%"), or a floating point value (e.g. "0.5"). |
| Default: | 100% |
| Applicable to: | TechnoTypes |
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If a mind-controlled unit kills an enemy, its gained experience is multiplied by this value. Use this for example to subtract the amount the unit’s controller gets by having this value and Experience.MindControlSelfModifier sum up to 100%.





