Enslaves: Difference between revisions
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{{DeeZireInclusion}}<br /> | {{DeeZireInclusion}}<br /> | ||
Specifies the | Specifies the [[InfantryTypes]] that this object <b>'enslaves'</b> The units enslaved by this object are <b>'freed'</b> when the object itself is destroyed.<br /> | ||
(Yuri's Revenge Only) | (Yuri's Revenge Only) | ||
{{Bugs}} | {{Bugs}} | ||
Revision as of 04:15, 29 July 2024
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| Flag: | Enslaves |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
Specifies the InfantryTypes that this object 'enslaves' The units enslaved by this object are 'freed' when the object itself is destroyed.
(Yuri's Revenge Only)
Bugs/Side-Effects/Unexpected Limitations
- Even if you specify name InfantryTypes that do not exist, such as Enslaves=Yuri1
tags Enslaves will work as expected, along with InfantryTypes that do not contain images. There is no information and Locomotor={4A582747-9839-11d1-B709-00A024DDAFD1}.





