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ElevationIncrementBonus: Difference between revisions

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|files={{Categ|Rules(md).ini}}
|files={{Categ|Rules(md).ini}}
|values=Unsigned integers
|values=Unsigned integers
|special=None
|default=1?
|default=1?
|types={{Categ|ElevationModel}}
|types={{Categ|ElevationModel}}
|games=[[RA2]], [[YR]]
|ra2=yes
|yr=yes
|rp=yes
}}
}}


The weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [<tt>[[ElevationModel]]</tt>].
The weapon using a <tt>[[SubjectToElevation]]=yes</tt> projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [<tt>[[ElevationModel]]</tt>].

Revision as of 12:47, 10 March 2007

Tiberian Dawn Red Alert Tiberian Sun Firestorm Red Alert 2 Yuri's Revenge
Flag: ElevationIncrementBonus
File(s): Rules(md).ini
Values: Unsigned integers
Default: 1?
Applicable to: ElevationModel


The weapon using a SubjectToElevation=yes projectile gains this many cells of range bonus when targeting an object that is located at a significantly different height. For more information, see [ElevationModel].