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DestroySmokeOffset: Difference between revisions

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Latest revision as of 21:40, 31 March 2025

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Flag: DestroySmokeOffset
File(s): rules(md).ini
Values: X,Y,Z; Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295.
Default: 0,0,0
Applicable to: TechnoTypes


The offset, in pixels, that smoke is displayed over this object when it has been destroyed. Expressed in X,Y,Z format with 0,0,0 representing the exact center of the object. Does not appear to work although this has not been tested on all object types.