DestroyAnim: Difference between revisions
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Specifies a list of animations than can be displayed when this [[BuildingTypes]] is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by {{f|SovietLoad||link}} and {{f|AlliedLoad||link}} in the [[Colors]] section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed. | Specifies a list of animations than can be displayed when this [[BuildingTypes]] is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by {{f|SovietLoad||link}} and {{f|AlliedLoad||link}} in the [[Colors]] section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed. | ||
==Note== | |||
*This tag issue can be fixed by adding tags. {{f|IsVeins|yes|link}} Go to the animation (discovered by [[Testid123]]). | |||
Revision as of 17:48, 3 February 2025
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| Flag: | DestroyAnim |
| File(s): | rulesmd.ini |
| Values: | Strings: Normal text. (Limited to: Animation IDs) |
| Default: | none |
| Applicable to: | BuildingTypes |
Specifies a list of animations than can be displayed when this BuildingTypes is destroyed. Causes problems when used on player owned objects as the animations do not remap (instead they tend to default to the colors defined by SovietLoad= and AlliedLoad= in the Colors section) and has been known to cause connection issues when used on LANs. This is probably because the game can't remap the animation to this objects color palette as it no longer exists when destroyed.
Note
- This tag issue can be fixed by adding tags. IsVeins=yes Go to the animation (discovered by Testid123).





