DemandLoad: Difference between revisions
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en>Gordon-creAtive m Template fix |
en>Gordon-creAtive m Value fix |
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{{flag|files={{Categ|Art(md).ini}}|values= | {{flag|files={{Categ|Art(md).ini}}|values=boolean|ra2=yes|yr=yes|rp=yes|xgamer=yes}}[[Category:Gameslist not complete]] | ||
Can be set to true, or false. If it is set to true, the game will preload the image at the loading screen instead of when it is built. Usually used on civilian buildings. | Can be set to true, or false. If it is set to true, the game will preload the image at the loading screen instead of when it is built. Usually used on civilian buildings. | ||
Revision as of 16:27, 5 April 2008
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| Flag: | DemandLoad |
| File(s): | Art(md).ini |
| Values: | boolean |
This entry was copied from XGamer's Red Alert 2 ART.INI Guide for the sake of completeness. As it is not our intention to rip off XGamer's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of ART.INI Guide. | |
Can be set to true, or false. If it is set to true, the game will preload the image at the loading screen instead of when it is built. Usually used on civilian buildings.





