DefaultLargeRedSmokeSystem: Difference between revisions
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Latest revision as of 21:40, 31 March 2025
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| Flag: | DefaultLargeRedSmokeSystem |
| File(s): | rules(md).ini |
| Values: | ERROR – No value types set! Please edit this page and fix the Flag template! |
This entry was copied from DeeZire's Red Alert 2 and Yuris Revenge INI Editing Guide for the sake of completeness. As it is not our intention to rip off DeeZire's work, this article is subject to a re-write and update with the latest community knowledge. For further information, please read Inclusion of The Guide. | |
The particle system that appears when a larger object is badly damaged (i.e. health is in the red). This must be listed in the [ParticleSystems] section as well as being defined as all other particle systems in RULES.INI.





