DamageSound: Difference between revisions
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Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file. | Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file. | ||
==Note== | |||
*Audio from this tag will not work. If [[TechnoTypes]] is Attack by a weapon with tags {{f|Temporal|yes|link}} on the warhead. | |||
Revision as of 18:05, 1 February 2025
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| Flag: | DamageSound |
| File(s): | Rules(md).ini |
| Values: | Strings (names of Sounds) |
| Default: | none |
| Applicable to: | InfantryTypes, VehicleTypes, AircraftTypes, BuildingTypes |
Specifies the sound made by this object every time it is hit by enemy fire. Can be set to any valid entry from the SOUND.INI file.
Note
- Audio from this tag will not work. If TechnoTypes is Attack by a weapon with tags Temporal=yes on the warhead.





