DamageRadius: Difference between revisions
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{{ | {{Flag | ||
|name={{PAGENAME}} | |||
|files={{Categ|Rules(md).ini}} | |||
|values={{Values|unsigned integers|}} | |||
|default=? | |||
|types={{Categ|Animations}} | |||
|ts=yes | |||
|fs=yes | |||
|hp=yes | |||
|ra2=yes | |||
|yr=yes | |||
|ares=yes | |||
}} | |||
The debris animation damages objects that it collides with if they are closer than this distance (in leptons). | The debris animation damages objects that it collides with if they are closer than this distance (in leptons). | ||
Revision as of 19:56, 10 September 2021
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| Flag: | DamageRadius |
| File(s): | Rules(md).ini |
| Values: | Unsigned integers: All non-negative whole numbers from 0 to either 32767, 2147483647 or 4294967295. |
| Default: | ? |
| Applicable to: | Animations |
The debris animation damages objects that it collides with if they are closer than this distance (in leptons).





