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DMislType: Difference between revisions

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{{DeeZireInclusion}}<br />
{{Flag
The object in the game which represents the Dreadnaught Missile. This should be an aircraft type listed in the [AircraftTypes] section and have its own entry defined as per all other aircraft. It is not known if you can specify more than one object here - if so, you could successfully spawn another missile which would act exactly like the Dreadnaught Missile.
|name={{PAGENAME}}
|files={{Categ|Rules(md).ini}}
|default=none
|values={{Values|string|[[AircraftTypes]]}}
|ra2=yes
|yr=yes
}}
The object in the game which represents the Dreadnaught Missile. This should be an aircraft type listed in the [[AircraftTypes]] section and have its own entry defined as per all other aircraft. <del>It is not known if you can specify more than one object here - if so, you could successfully spawn another missile which would act exactly like the Dreadnaught Missile.</del><br>Cannot specify more than one [[ AircraftTypes]] name.<br>

Revision as of 09:19, 21 December 2024

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Flag: DMislType
File(s): Rules(md).ini
Values: Strings: Normal text. (Limited to: AircraftTypes)
Default: none


The object in the game which represents the Dreadnaught Missile. This should be an aircraft type listed in the AircraftTypes section and have its own entry defined as per all other aircraft. It is not known if you can specify more than one object here - if so, you could successfully spawn another missile which would act exactly like the Dreadnaught Missile.
Cannot specify more than one AircraftTypes name.